Tuesday, May 18, 2021

Sin City: An Untimely End (Geist)

I've been meaning to post this for a while, but I needed to run a few things by some people, and by the time I decided I was ready to do so I had computer difficulties that effectively made my desktop unusable for a couple of weeks and posting to this site is a frigging nightmare from my iPad.

Anyhow, the short version is that we've had to end the Geist game early. I'm not going to get into the why, but I can provide some closure as to the story. We were close enough to the end that for the purposes of my notes, at least, I could describe the rough arc of the remaining session. I mean, we were at the point where all that was left was the 'boss fight' anyways. So I wrote up, in broad strokes so as not to assume too much specific action, roughly how the finale would have gone and as my players have not objected to my interpretation of events I'm sharing it here.

Think of this as being like a YouTube video showing you a video game's final cutscenes while skipping the actual battle.