Tuesday, August 25, 2020

Sin City: Into the Depths (Geist)

Greetings again, my good folks. I can't believe it's only been a week since the last one of these, as I've been pretty busy on my end. (Which is partially why, more and more, they're turning up the day before the next session.)

But anyhow, the time is upon us, the bell tolls, etc. and so here we go!


Monday, August 17, 2020

Sin City: Reconnecting (Geist)

Howdy there, folks. Back with another write-up from my Geist: The Sin-Eaters game.

Not a whole lot of news to add. There haven't been a lot of personal changes in my life worth talking about as of late, and there's not much else worth getting into that you aren't already reading this post to avoid. 

Before I get into it, a quick word -- I've mentioned before that the Geist game should have a general content warning because it gets into some heavy topics in places, particularly towards the end of this session. So this has been your warning before you go forward.


Monday, August 10, 2020

Sin City: Treasures (Geist)

So here we are again, continuing the adventures of the Crossroads Krewe. I'm not really sure what else to add here -- as I think I've pointed out before, actually doing these every week means there's less news and updates and stuff to talk about during the pre-game show, as it were.

So let's just get to it.

Tuesday, August 4, 2020

Sin City: Season of the Witch (Geist)

Welp, here we are again. This one's running a little behind -- I realized as I was writing it that I'd actually made a mistake in the session, and wanted to sort it out with my players first before finishing the post (reflecting the correct version of events), and then got tired last night and forgot to post it. Apologies.