Hey there, folks, I've got another Starfinder write-up for you. As of now, the group has properly ventured into the fourth volume of the Dead Suns Adventure Path, The Ruined Clouds (with a tiny bit of wrap-up from volume 3, hence the tag). As is sometimes the case, this is a couple of sessions' worth of adventure stitched together and the lineup doesn't always remain consistent throughout. I don't go out of my way to draw attention to it, but when folks seem to drop in and out of the narrative, that's why.
Also, before I get on with it, I have an announcement! Night Horrors: The Tormented (a book I worked on), is now available in print! You can get it at the link in the previous sentence. (Which means also that the Advance PDF stuff from the prior posts no longer applies, this PDF is the final version barring some technical problem, and so forth.)
And with that, let's move on to... SPACE!
A place for writings, gaming reports, and so forth by Chris Shaffer (known in some circles as 'MythicFox.') Not that I'm anyone too important. I'm a writer, a furry fan, and an RPG freelancer. (DriveThruRPG affiliate links may provide store credit.)
Sunday, January 6, 2019
Monday, December 31, 2018
Recent and Upcoming Writing
Okay, so first off, much sooner than I usually manage these things, I've got another chapter of my Conversion story up. It's a little shorter than the last couple, partially because I'm trying to manage the size of the updates so they don't take as long to finish. Also, partially, because I'm going to try something a little different and that'll fit better with a chapter break. But either way, here's a link to that.
Conversion Chapter Seven -- Measures
Here's links to prior chapters, just for easy of access:
Chapter One (for which I need a proper chapter title)
Chapter Two - Coming and Going
Chapter Three - In the Light of Day
Chapter Four - Couriers
Chapter Five - Familiar Spaces
Chapter Six - Allies
I also have a side-story in the same setting that I've been trying to get published with no success. So I said 'screw it' and posted it. It stands well enough on its own, though it does serve as something of a sequel to a story I had published in FANG Vol. 8 a year and a half ago (knowledge of the earlier story isn't necessary, but it does feature the same characters). And here it is:
Renegotiation
Now, in case it needs to be said, these stories are more or less safe for work. There's some swearing and some violence, but nothing you couldn't see at 8 or 9 PM on a network TV show. (Though Chapter 7 does imply some particularly unpleasant violence off-camera, though still nothing you couldn't have gotten on, say, Buffy the Vampire Slayer.) Now, of course, if stories featuring anthropomorphic animal characters aren't your thing, feel free to give it a pass.
Speaking of which, something related I wanna mention here.
At any given time, I've got a few different writing projects at once. Basically so that if I'm having trouble with one story/setting, I can usually switch to something else. Some of the stuff is anthro-related, but not all of it (I've got an urban fantasy setting I've been trying to get going, but the stories I've cranked out for it so far have all been too high word count for most venues and too low for the rest).
One of the things I've been poking at is, of all things, a video game fanfic. Specifically, Night in the Woods. Without getting into excruciating detail, there's a lot about the story and the setting that grabbed me and gave me the itch to play in that sandbox as a writer, which I rarely do. I don't have any hard plans for the story regarding length or anything like that, but I've been considering posting it in chunks and seeing if I get any feedback or response. So I'm wondering if anyone would be interested if I posted installments here as well as my other usual haunts. (Knowledge of the game shouldn't be required, though it'd certainly be a benefit since parts of the story will overlap with parts of the game.)
Any thoughts, questions, whatever, would be appreciated.
Conversion Chapter Seven -- Measures
Here's links to prior chapters, just for easy of access:
Chapter One (for which I need a proper chapter title)
Chapter Two - Coming and Going
Chapter Three - In the Light of Day
Chapter Four - Couriers
Chapter Five - Familiar Spaces
Chapter Six - Allies
I also have a side-story in the same setting that I've been trying to get published with no success. So I said 'screw it' and posted it. It stands well enough on its own, though it does serve as something of a sequel to a story I had published in FANG Vol. 8 a year and a half ago (knowledge of the earlier story isn't necessary, but it does feature the same characters). And here it is:
Renegotiation
Now, in case it needs to be said, these stories are more or less safe for work. There's some swearing and some violence, but nothing you couldn't see at 8 or 9 PM on a network TV show. (Though Chapter 7 does imply some particularly unpleasant violence off-camera, though still nothing you couldn't have gotten on, say, Buffy the Vampire Slayer.) Now, of course, if stories featuring anthropomorphic animal characters aren't your thing, feel free to give it a pass.
Speaking of which, something related I wanna mention here.
At any given time, I've got a few different writing projects at once. Basically so that if I'm having trouble with one story/setting, I can usually switch to something else. Some of the stuff is anthro-related, but not all of it (I've got an urban fantasy setting I've been trying to get going, but the stories I've cranked out for it so far have all been too high word count for most venues and too low for the rest).
One of the things I've been poking at is, of all things, a video game fanfic. Specifically, Night in the Woods. Without getting into excruciating detail, there's a lot about the story and the setting that grabbed me and gave me the itch to play in that sandbox as a writer, which I rarely do. I don't have any hard plans for the story regarding length or anything like that, but I've been considering posting it in chunks and seeing if I get any feedback or response. So I'm wondering if anyone would be interested if I posted installments here as well as my other usual haunts. (Knowledge of the game shouldn't be required, though it'd certainly be a benefit since parts of the story will overlap with parts of the game.)
Any thoughts, questions, whatever, would be appreciated.
Friday, December 28, 2018
No Rest for the Wicked: Up the Hill
Helloooooo, minions!
After the usual round of scheduling snafus, my gaming group finally got back together for another session of No Rest for the Wicked this past week, so I've got a write-up for you. We're still settling in, players getting used to a new system. It's also been interesting, playing a fan-made system and learning to work around the handful of rough edges. (Admittedly, this might not have been the best introduction to PbtA for some of these folks, but learning experiences and whatnot.)
If you missed it, here is the first session in this particular game and here you'll find detailed descriptions of the cast of characters.
Anyhow, here we go.
After the usual round of scheduling snafus, my gaming group finally got back together for another session of No Rest for the Wicked this past week, so I've got a write-up for you. We're still settling in, players getting used to a new system. It's also been interesting, playing a fan-made system and learning to work around the handful of rough edges. (Admittedly, this might not have been the best introduction to PbtA for some of these folks, but learning experiences and whatnot.)
If you missed it, here is the first session in this particular game and here you'll find detailed descriptions of the cast of characters.
Anyhow, here we go.
Wednesday, December 5, 2018
Dead Suns: The Wasteland (Starfinder)
Alright, folks, welcome to another of my Starfinder write-ups. We've had to reshuffle a few things schedule-wise, but this coming Friday should be our second game of No Rest of the Wicked.
This will be kind of a short write-up, as this session takes us through the rest of Dead Suns' third module, Splintered Worlds. There's a little bit of epilogue left, but to be frank I'd rather go ahead and get this up than let it sit, run the next session, and tack on the epilogue later. (also, it feels like it would be awkward to have a post that starts with some combat and then begins the next leg of the adventure)
So here we go!
This will be kind of a short write-up, as this session takes us through the rest of Dead Suns' third module, Splintered Worlds. There's a little bit of epilogue left, but to be frank I'd rather go ahead and get this up than let it sit, run the next session, and tack on the epilogue later. (also, it feels like it would be awkward to have a post that starts with some combat and then begins the next leg of the adventure)
So here we go!
Tuesday, November 27, 2018
Meet the Vault Hunters
Welcome back, minions!
So normally I do something like this as part of my post with a fresh crop of characters. But for the sake of preserving the 'intro cutscene' feel of what I was doing, I decided to keep to the 'name card'-style intros and left a more in-depth write-up for a separate post.
Conveniently, this is a separate post. So let's get to a rundown of our cast, with answers to a couple of their history questions from the playbooks.
So normally I do something like this as part of my post with a fresh crop of characters. But for the sake of preserving the 'intro cutscene' feel of what I was doing, I decided to keep to the 'name card'-style intros and left a more in-depth write-up for a separate post.
Conveniently, this is a separate post. So let's get to a rundown of our cast, with answers to a couple of their history questions from the playbooks.
No Rest For the Wicked: The Big Bang
Hellooooooo, travelers!
First off, just another reminder/plug that Night Horrors: The Tormented, a book I worked on, is now available!
And with that out of the way...
This post marks the first of the next game we're running for my 'homebrew' weeks: No Rest For the Wicked, Monica Speca's fan-made PbtA Borderlands RPG. For those unfamiliar, Borderlands is a first-person shooter/RPG hybrid where the characters ("Vault Hunters," in the local parlance) are seeking out hidden caches of powerful alien artifacts, with the sort of anarchic sense of humor one might find from, say, Rick and Morty. The games (of which there are four: Borderlands, Borderlands 2, Borderlands: The Pre-Sequel, and Tales from the Borderlands) take place on and around the planet of Pandora, a world of chaos and violence and strange alien ruins and annoying robots. This intro from the first game might give you a little better idea -- you don't necessarily need to watch the whole clip, but the 'storybook' bit at the beginning (the first minute and a half) will be informative.
This game takes place on a planet of my own design, the planet Minos. Minos is owned by Torgue, one of the various corporations that runs most of the setting, and mostly sees use for mining and weapons testing facilities. (This is basically so I won't be tempted to turn the game into me doing a one-man show of canon NPCs snarking at the players, which would only be entertaining for so long.) Timeline-wise, it takes place in between the end of Borderlands 2 and Tales from the Borderlands (spoiler alert for a 6-year old video game); Handsome Jack is dead and a buttload of new Vaults have been discovered around the universe, but Hyperion is still mostly functional.
Before we kick things off below the break, it would be very helpful to check out the intro from the second game (particularly the bit from 2:52 onwards), on account of the fact that my players and I worked together to craft a similar-style intro. Rather than break the flow of the write-up to get into detailed character stuff, I'll make that its own separate post.
But let's get to it.
First off, just another reminder/plug that Night Horrors: The Tormented, a book I worked on, is now available!
And with that out of the way...
This post marks the first of the next game we're running for my 'homebrew' weeks: No Rest For the Wicked, Monica Speca's fan-made PbtA Borderlands RPG. For those unfamiliar, Borderlands is a first-person shooter/RPG hybrid where the characters ("Vault Hunters," in the local parlance) are seeking out hidden caches of powerful alien artifacts, with the sort of anarchic sense of humor one might find from, say, Rick and Morty. The games (of which there are four: Borderlands, Borderlands 2, Borderlands: The Pre-Sequel, and Tales from the Borderlands) take place on and around the planet of Pandora, a world of chaos and violence and strange alien ruins and annoying robots. This intro from the first game might give you a little better idea -- you don't necessarily need to watch the whole clip, but the 'storybook' bit at the beginning (the first minute and a half) will be informative.
This game takes place on a planet of my own design, the planet Minos. Minos is owned by Torgue, one of the various corporations that runs most of the setting, and mostly sees use for mining and weapons testing facilities. (This is basically so I won't be tempted to turn the game into me doing a one-man show of canon NPCs snarking at the players, which would only be entertaining for so long.) Timeline-wise, it takes place in between the end of Borderlands 2 and Tales from the Borderlands (spoiler alert for a 6-year old video game); Handsome Jack is dead and a buttload of new Vaults have been discovered around the universe, but Hyperion is still mostly functional.
Before we kick things off below the break, it would be very helpful to check out the intro from the second game (particularly the bit from 2:52 onwards), on account of the fact that my players and I worked together to craft a similar-style intro. Rather than break the flow of the write-up to get into detailed character stuff, I'll make that its own separate post.
But let's get to it.
Monday, November 19, 2018
Dead Suns: Planet of the Dead (Starfinder)
Hey there, folks. I've got a post for our homebrew game on the docket but just waiting to get one thing fixed before I post it. Until then, I've got the last two Starfinder sessions typed up and ready to go.
But first, a quick reminder -- a book I worked on, Night Horrors: The Tormented, is out! It's a Promethean: The Created supplement full of antagonists, story hooks, and more. It's currently in the 'advance PDF' stage, but once it's fully out you can get a PoD copy as well. Or if you buy the PDF now, you'll get a coupon when the print version is available so you get a discount as if you'd bought them as a combo.
Anyhow, with that quick plug out of the way, here we go!
But first, a quick reminder -- a book I worked on, Night Horrors: The Tormented, is out! It's a Promethean: The Created supplement full of antagonists, story hooks, and more. It's currently in the 'advance PDF' stage, but once it's fully out you can get a PoD copy as well. Or if you buy the PDF now, you'll get a coupon when the print version is available so you get a discount as if you'd bought them as a combo.
Anyhow, with that quick plug out of the way, here we go!
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