So this is something I threw together earlier. Wanted to just put together some mini-fiction in the continuity of my WoD games. Most of these characters have shown up in one or another of my various fictions and games.
Speaking of which, a while back I wrote a handful of vignettes that run alongside alongside the events of the write-up of the 'season finale' for my Vampire game. I just got around to uploading that to DA for ease of access and it can be found here.
And now, below the jump, you'll find my most recent bit of WoD fiction: "The Problem with Barbara."
A place for writings, gaming reports, and so forth by Chris Shaffer (known in some circles as 'MythicFox.') Not that I'm anyone too important. I'm a writer, a furry fan, and an RPG freelancer. (DriveThruRPG affiliate links may provide store credit.)
Tuesday, May 19, 2015
Monday, May 11, 2015
Gencon 2015
For those of you attending Gencon who haven't noticed, the event catalog is live for perusal. Event registration isn't up until next Monday, but you can at least look up what'll be available.
I mention this because I'm running a couple of games. One on Thursday (RPG1572187), one on Friday (RPG1572194), both from 4-8, both of them Monster of the Week games.
The Thursday game is called "Department of Homeworld Security" and is about a government monster-hunter squad made up of intelligence agents/assets who've become, shall we say, no longer fit for traditional duty. Either they've seen too much and can't pass traditional psych evals any more, or they've been transformed or infected or cursed or what have you. So now they get put on this special 'doesn't officially exist' squad.
The Friday game is called "The Studio Crew," and is a riff on a concept I came up with a while back. The premise is that the actors that collapse into apparently insanity or drugs or weird religions or some combination of the three have in fact been driven to it by regular contact with terrifying forces from beyond this plane of existence. And the Studio Crew are the monster hunters whose job it is to keep it from getting worse than it is.
I mention this because I'm running a couple of games. One on Thursday (RPG1572187), one on Friday (RPG1572194), both from 4-8, both of them Monster of the Week games.
The Thursday game is called "Department of Homeworld Security" and is about a government monster-hunter squad made up of intelligence agents/assets who've become, shall we say, no longer fit for traditional duty. Either they've seen too much and can't pass traditional psych evals any more, or they've been transformed or infected or cursed or what have you. So now they get put on this special 'doesn't officially exist' squad.
The Friday game is called "The Studio Crew," and is a riff on a concept I came up with a while back. The premise is that the actors that collapse into apparently insanity or drugs or weird religions or some combination of the three have in fact been driven to it by regular contact with terrifying forces from beyond this plane of existence. And the Studio Crew are the monster hunters whose job it is to keep it from getting worse than it is.
Tuesday, April 21, 2015
The Morgantown Project: The Tunnels (VtR)
So this past Friday, I got the chance to wrap up the Requiem story I've been running since this past summer. Now, some things got a little rushed or glossed over because this was literally the last session we knew we'd get to play this particular game for the indeterminate future and circumstances outside my control made me a little late to game to get us started (and our windows for playing tend to be kind of short, because of work schedules and the like). I'd have liked to flesh out a few details some more, get the characters to do a little more of their own footwork (which has been a problem on and off), but we had to make do with the time we had. All in all, people seemed pretty satisfied with where we left off in the grand scheme of things and folks are eager to one day get an opportunity to revisit this particular setting/continuity in the future, so I'll take that as a win.
Thursday, April 16, 2015
The Morgantown Project: Challenges and Plans (VtR)
Okay, so as you may remember, my Vampire game has been on hiatus for a while. But one of my usual Friday players who wasn't a part of the Vampire game has had to take a couple of weeks off so I decided to take advantage of the opportunity to try and get the game to a stopping point. (Apologies for this not being posted earlier in the week, BTW, I had some technical difficulties on my end.)
Friday, April 3, 2015
Something a little different
So here's something a little different from my usual here. I mean, so far I've posted stuff for my WoD games, related fiction, and a bit of angry venting. But I'm actually a little nervous about this post, because it's showing a side of me I don't often dig into.
Long story short, I'm a furry fan. Have been for a very long time. It's not something I often discuss outside of a few particular circles, primarily because I know the vast majority of people don't actually care. Which, honestly, is fine; I mean, I don't quiz all of you on your hobbies and fandoms, and I'm not the sort to force relevance into a subject just to discuss it. Mostly.
Regardless, I bring it up because on occasion I do a bit of writing with anthropomorphic characters. Not a substantial amount, for a handful of reasons, but from time to time I feel the itch. So I've got a couple of chapters of a larger cyberpunk story written and posted to the net, and I'd like to share them here.
So here's the first part, which I completed a couple of years ago and recently tweaked, and the second part, which is much more recent. Now, these are linked directly to the files, so you might wanna right-click and Save As. Again, as with my other stuff, it's not as polished as it could be, as I'm not exactly showing it off to professional editors or anything. I just do the best I can with it.
Anyhow, enjoy!
Long story short, I'm a furry fan. Have been for a very long time. It's not something I often discuss outside of a few particular circles, primarily because I know the vast majority of people don't actually care. Which, honestly, is fine; I mean, I don't quiz all of you on your hobbies and fandoms, and I'm not the sort to force relevance into a subject just to discuss it. Mostly.
Regardless, I bring it up because on occasion I do a bit of writing with anthropomorphic characters. Not a substantial amount, for a handful of reasons, but from time to time I feel the itch. So I've got a couple of chapters of a larger cyberpunk story written and posted to the net, and I'd like to share them here.
So here's the first part, which I completed a couple of years ago and recently tweaked, and the second part, which is much more recent. Now, these are linked directly to the files, so you might wanna right-click and Save As. Again, as with my other stuff, it's not as polished as it could be, as I'm not exactly showing it off to professional editors or anything. I just do the best I can with it.
Anyhow, enjoy!
Thursday, March 26, 2015
In which I vent (incoming wall of text)
I don't normally use my blogging for this purpose, but in the wake of Gencon taking a stance regarding SB101, I've seen a lot of just utterly asinine statements people make when taking issue with it to dance around their true motives. I'm too weary to pick an argument on Gencon's forums or wade directly into the bigotry shark tank elsewhere, but I still want to vent a bit and respond to some of the arguments I've seen out there. I'm not going to make a checklist of every one I've seen and address them all. I'm not here to present a legal case or win a debate. There will be picking and choosing of battles with this. Deal With It.
Tuesday, March 10, 2015
Update on Vampire
This'll be the end of my little flood, I swear. Long story short, Vampire's on hiatus. The day on which we played, Saturday, has become problematic for a couple of my players. This also screws up my friend Sean's Changeling: The Lost game.
All is not lost, though. Sometime in the near-ish future, we should be finishing up the Pathfinder adventure path we've been running on Fridays. I'm planning on proposing to the group that before jumping to the other stuff we had planned, that we move Vampire and Changeling to Fridays to at least get those games to a stopping point. The only speedbump -- and that's all it is, a speedbump -- would be working another player into those groups as the Friday game has one more player than the Saturday game (for reasons I don't feel like going into right here).
All is not lost, though. Sometime in the near-ish future, we should be finishing up the Pathfinder adventure path we've been running on Fridays. I'm planning on proposing to the group that before jumping to the other stuff we had planned, that we move Vampire and Changeling to Fridays to at least get those games to a stopping point. The only speedbump -- and that's all it is, a speedbump -- would be working another player into those groups as the Friday game has one more player than the Saturday game (for reasons I don't feel like going into right here).
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