Monday, July 1, 2019

My Game Writing

I thought it'd be good to create sort of a central list of RPG (and related) books I've worked on, basically so I've got something I can point people to if I need to. This is going to get updated as new stuff comes out, in case it needs to be said. I'll keep in-progress book status up to date as best as I can, but at least on the Onyx Path books the most recent information will be in the Monday Meeting notes. (Current as of 11/29/2024)

A similar page for my published fiction can be found here.

(By the way, full disclosure, using any of the links here and then buying something shortly afterwards will get me some DTRPG store credit.)

Trinity Continuum
(For Onyx Path)

Trinity Continuum: Æon -- One of the big setting books for the Trinity Continuum (and does require the Trinity Continuum core book), presenting a world of sci-fi adventure and heroics in the future of 2123. I wrote the section on Luna, as well as the write-ups for the Chromatics and the Coalition.
The links above are for PDFs and PoD copies. Traditionally-printed copies of the TC core book can also be found on Studio 2's website, but they're out of Æon. A new printing of the traditionally-printed books is in the works.

Terra Firma -- A setting book for Trinity Continuum: Æon, fleshing out 10 nations described in the core with a significant city detailed in each. It also includes threats and weirdness facing Earth, as well as a bunch of technology both mundane and bizarre. I wrote the sections on China/Shanghai, Luna/Olympus, and half of the 'Relics of Mad Science and the Nova Age.'

Under Alien Skies -- A sister-book to Distant Worlds, a guide to the alien races of Æon, including a guide on using them as player characters. I wrote the setting and Storyguiding information for the Coalition chapter.

Prometheus Unbound -- A guide to the Psi Orders of the TC: Æon setting. I wrote the opening fiction (which you can read in the in-site preview) and the Æsculapian chapter.


Trinity Continuum Player's Guide -- Trinity core supplement combining the Talent Player's Guide and Brave New Worlds, the latter of which I initially worked on. It fleshes out a bunch of factions and includes extra Gifts and systems for characters as well as guidelines for travel to other worlds and times. I worked on the time travel stuff (with some associated mechanical material), and wrote one of the fictions.

Scion
(For Onyx Path)

Realms of Magic and Mystery -- A guide to Terra Incognita for Scion: Second Edition, detailing strange places within The World, as well as Midrealms, Overworlds, and Underworlds. (This will require at least Scion: Origin to use, and probably also Scion: Hero.) I wrote the opening fiction, "Under the Bridge" under the section on 'Realms Next Door,' the Midrealm known as the Thrice-Tenth Kingdom, and the Underworld of Yomi. 


Exalted
(For Onyx Path)

Alchemicals: Forged by the Machine God -- A sourcebook for playing the Alchemical Exalted, Chosen of the Great Maker, as well as the realm of Autochthonia in which they and the communities they serve live. (Currently on Backerkit!)


Chronicles of Darkness

(For White Wolf/CCP/Onyx Path)

Night Horrors: The Unbidden -- A book of antagonists for Mage: The Awakening. I wrote the Abyssal Imprint and the Lucid.

Night Horrors: The Tormented -- A book of antagonists for Promethean: The Created. I wrote a big chunk of the 'regular' Pandorans: The Cavin, the Hitchhiker, the Scrub Talons, the Stack, and the Student Project.



The Idigam Chronicle Anthology (fiction) -- A collection of Werewolf: The Forsaken stories. I wrote "Legacy."


Classic World of Darkness
(For White Wolf/CCP/Onyx Path)

W20 Rage Across the World -- A supplement for Werewolf: The Apocalypse 20th Anniversary Edition, providing setting updates showing the state of the world in the 21st century. I wrote the "Weaver" Chapter.

W20 Umbra: The Velvet Shadow -- A supplement for Werewolf: The Apocalypse 20th Anniversary Edition, updating mechanics and settings for the edition and providing an easy resource for Umbral Realms. I wrote the sections on the CyberRealm and Wolfhome, as well as pretty much the first half of the "Spirits" chapter (like, all of the setting stuff leading up to the 'Denizens' section).



DriveThruRPG.com

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